Ray: Speak through Graphic Design - Session 4

The session would explore the meticulous detail that Ray dedicated to frame his characters and brought them to life in his films – ‘Gupi Gain Bagha Bain’ and ‘Diamond King's Country’ as well as their costumes and jewellery. He would use character designs in order to find the ideal match for his characters to be played in the films. The backdrop and setting were equally designed with detailed geometric depth used as cue for the camera person which further added definition to his characters and reeled the audience into an immersive experience. 
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"KCC would be organising the next talk session in the series – Ray: Speak Through Graphic Design in the month of November. The session would explore the meticulous detail that Ray dedicated to frame his characters and brought them to life in his films – ‘Gupi Gain Bagha Bain’ and ‘Diamond King's Country’ as well as their costumes and jewellery. He would use character designs in order to find the ideal match for his characters to be played in the films. The backdrop and setting were equally designed with detailed geometric depth used as cue for the camera person which further added definition to his characters and reeled the audience into an immersive experience. 

Moreover the session would also focus upon a comparative discussion regarding 21st century character and set designing techniques that would be compared to the techniques prevalent in Ray's time."